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FABIO M SILVA RESUME
• EMAIL: snake.silva [at] gmail.com
•ALTERNATIVE EMAIL: fabiomsilva [at] fabiomsilva.com
• PHONE: +351 912853363
SHIPPED TITLES

SUMMARY
I am a 3D artist, modeler, texture artist, digital sculptor, FX artist, hair groomer and generalist who have some years of
experience working on the CG Industry.
My objective is to work on the cg industry , on cool projects and with a team where I
am able to improve my creative and technical skills in order to improve as an Artist.
SOFTWARE SKILLS
3DSMAX, MAYA, ZBRUSH, REALFLOW, PHOTOSHOP, BODYPAINT, UVLAYOUT, FUSION,
AFTER EFFECTS, PREMIERE, FUMEFX, AFTERBURN, REACTOR, RAYFIRE, HAIR&FUR.
HIGHLIGHTS
•Character Modelling, both High Poly for film and Low Poly for Games.
•Character Sculpting
•Assets modelling, props and environments.
• Texturing and Shaders/materials creation.
•Particle effects creation, sprites creation.
•Volumetric, fluids, and dynamics FX.
•Cloth simulation and hair simulation.
•Havok's Reactor and Nvidia Physx's physis engines.
•Cutting and tearing buildings or other structures and demolishing them for film or games.
•Animation.
•Video editing, sound editing, Video colour grading.
•Rigging and Skinning
•Matte Painting
•Hair modeling and texturing(low Poly) and Hair Grooming for Hi-resolution Characters.
•Lighting for Film, and Animation
•Experience with some Game map Editors (StarCraft, WarCraft II, WarCraft III, Quake II), and modding.
•Animatics creation and storyboards as well as writing screenplays.
•Experience on directing Actors on set, staging sequences,
•Mocap staging, and Mocap Acting.
•Fluent English and Portuguese, and some Japanese and Spanish.
•Have a 3 year Degree on Film making.
•Published Artist in Ballistic Publishing EXOTIQUE 4.
WORK EXPERIENCE
GUERRILLA-GAMES, Sony Computer Entertainment Europe - Amsterdam, Netherlands October 2009 – Present
FX Artist
Currently working on Killzone 3!!! ^_^
FREELANCING/FULLTIME Work – Portugal, WorldWide October 2009 – September 2010
Lead Modeler/Character Modeler
•Worked on several projects in companies in Portugal(fulltime) as Character Modeler, or as Generalist and did freelance work for other countries.
CAIXA D'IMAGENS - Lisbon, Portugal July 2005 – September 2005
(which is when my University Started)
3D Artist/Texture Artist
•I worked on this project as modeler for environments, props structures, streets, foliage and also as texture artist and lighter. Lights are baked in, everything was done for Real-Time with the use of Virtual Reality Helmets(3-D).
FREELANCE WORK
Hair Artist Freelance September 2008 - November 2008
•Modeled the hair for all the characters of a CG-Short movie in Dubai.
All hair used Hair&Fur/Shave&Haircut.
AtomicArts - London, United Kingdom August 2009 – September 2009
•Worked on DubaiMetro Project for AtomicArts UK(built assets, ships and animated cameras for 3d stereo projection) .
EMOTA+ - San Diego, CA, USA August 2009 - September 2009
• Created 3D model of the main Character "Taikun" for Banboo Sushi Bar and Grill TV Commercials(for Emota+, San Diego) which passed during Monday Night superbowl.
EDUCATION
•2005 - 2008 — Academic Degree in Film-Directing at Moderna University, under the tutoring of António-Pedro Vasconcelos
(winner of Cannes festival and several golden globes).
• 2004 - 2008 — Japanese Language Course, 4th Year FCSH University - Yosoi Toda Sensei
•2009 - CGSOCIETY HOLLYWOOD VFX Course under the tutoring of Allan Mckay(Catastrophic VFX).
•2009 - The Gnomon School Of VFX Masterclasses 2009.
•2010 - CGSOCIETY MATTE PAINTING Workshop under the tutoring of David Luong(Blizzard Entertainment).
•2010 - CGSOCIETY REALFLOW ESSENCIALS under the tutoring of Allan Mckay(Catastrophic VFX).
REFERENCES
(contacts available upon request)
•David Luong(Blizzard Entertainment Film Department Senior Artist)
•Tim Jones(Digital Domain CG supervisor, former Blur Studio Supervisor)
• António-Pedro Vasconcelos(Film Director)
• Pedro Macedo Camacho(Music Composer)
AWARDS AND PUBLISHED WORK
• Published on Ballistic Publishing Exotique4 "The world's most beautiful CG Characters" book.
•Several CGarena Magazines, PixelArts and GOMotion(yet to be publicated). •3DTotal/CgArena/CGChain/IT'SARTMAG Excellence Awards&Frontpages.
•Honourable Mention on CGArena Beautiful Contest, The Most Gripping 3D Males Choice by templates.com .